I'm aware of that, but there is no setting for 32 bit floatVibrant Audio wrote:You can change the sampling and bit rate of your mixdown after clicking on Mix Down To...
Just click on the Edit Details... button.
The sample rate has absolutely nothing to do with the sample format.Vibrant Audio wrote:By the way, the sample rate of 16 or 24 bit is different than the bit referred to in 32-bit floating point. Mixcraft uses 32-bit floating point for ALL the mixdown calculations, regardless of the sample rate.
Vibrant Audio wrote:For best audio just make sure you are mixing down to 24-bit.
frank_li wrote:I'm aware of that, but there is no setting for 32 bit float
frank_li wrote:The sample rate has absolutely nothing to do with the sample format.
frank_li wrote:Vibrant Audio wrote:For best audio just make sure you are mixing down to 24-bit.
This is not true, the float format is capable to save even overs without clipping, if you use an integer format like 16 or 24 bits any over will be clipped and the information is lost. In other words, if there are overs in your file that is saved as float, you can reload it decrease the volume and save it again. If it's saved as integer the audio is corrupted and you have to mix, record it again.
This is not what I mean, I would like to be able to record and save in 32 bit IEEE float format.Acoustica Greg wrote:Hi,
As Vibrant Audio mentioned, 32-bit floating point calculations are always used for audio in Mixcraft. There's no option to turn that on or off.
With MixCraft 6 audio is recorded as 32 bit integer and mixed down as 24 bit integer.Acoustica Greg wrote:Hi,
Is your audio recorded in that format? If not, what format is your audio recorded in?
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