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32nd Note Problem

Support and feedback for Acoustica's Mixcraft audio mixing software.

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DiGiovanni
Posts: 4
Joined: Sat Jan 26, 2013 9:20 pm

32nd Note Problem

Postby DiGiovanni » Sat Jan 26, 2013 9:26 pm

I have been using Mixcraft 6 to write my own music using solely virtual instruments as of late, and I have encountered a bit of a problem. Whenever I place 32nd notes next to each other (in the form of a drum roll or tremolo picking) Mixcraft sometimes doesn't play one or two of the notes. If anyone knows how to solve this problem, please let me know.

Vibrant Audio
Posts: 979
Joined: Wed Jul 11, 2007 2:24 pm

Re: 32nd Note Problem

Postby Vibrant Audio » Sun Jan 27, 2013 12:31 pm

Can you post an example project here demonstrating the problem?

You may have to zip the file to attach it to a post. And please use only instruments included with Mixcraft. :D
*Vibrant Audio*

DiGiovanni
Posts: 4
Joined: Sat Jan 26, 2013 9:20 pm

Re: 32nd Note Problem

Postby DiGiovanni » Sun Jan 27, 2013 1:04 pm

Ok, so here is a screenshot and the mp3 for download. The bass drum problem is simple to fix because I can move half of the notes to the second kick drum. Even the toms can be fixed by turning off the snap function and simply making the individual notes smaller, but for guitars and piano I cannot just make the note smaller because it makes the instrument sound wonky. I never had this problem with Mixcraft 5, but this problem has occurred ever since I got Mixcraft 6 back in December.
Attachments
32nd note problem.png
32nd note problem.png (219.69 KiB) Viewed 1011 times
32nd note problem.rar
(176.89 KiB) Downloaded 65 times

Vibrant Audio
Posts: 979
Joined: Wed Jul 11, 2007 2:24 pm

Re: 32nd Note Problem

Postby Vibrant Audio » Sun Jan 27, 2013 6:51 pm

I understand, but need an actual Mixcraft project file to look at the offset and other properties of the individual notes in question.

If you don't want to send the project that you're working on, that's cool. Just make a new project with one track that has one clip with bad notes in it.
*Vibrant Audio*

DiGiovanni
Posts: 4
Joined: Sat Jan 26, 2013 9:20 pm

Re: 32nd Note Problem

Postby DiGiovanni » Mon Jan 28, 2013 3:12 pm

Ok, here is the example project file.
Attachments
32nd note issue.rar
(1.31 KiB) Downloaded 68 times

Acoustica Greg
Posts: 13428
Joined: Wed Mar 01, 2006 5:30 pm
Location: California
Contact:

Re: 32nd Note Problem

Postby Acoustica Greg » Mon Jan 28, 2013 4:46 pm

Hi,

Thanks for posting your project. Try quantizing to 1/32 notes and see if that helps.

Greg

Image

DiGiovanni
Posts: 4
Joined: Sat Jan 26, 2013 9:20 pm

Re: 32nd Note Problem

Postby DiGiovanni » Mon Jan 28, 2013 7:30 pm

Ok, if I quantize it a time or two it seems to correct the problem. Thanks for all of the help everyone.

Vibrant Audio
Posts: 979
Joined: Wed Jul 11, 2007 2:24 pm

Re: 32nd Note Problem

Postby Vibrant Audio » Tue Jan 29, 2013 11:40 am

I was able to correct the problem with quantizing too.

The interesting thing is that all of the start times and durations were showing ok in the note properties dialog box for each note. Nothing in those numbers changed after quantizing, but the playback error was corrected. :?
*Vibrant Audio*

Acoustica Greg
Posts: 13428
Joined: Wed Mar 01, 2006 5:30 pm
Location: California
Contact:

Re: 32nd Note Problem

Postby Acoustica Greg » Tue Jan 29, 2013 1:00 pm

Hi,

I wonder if this project originated in Mixcraft 5.

Greg


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