Vibrant Audio wrote:I dragged some Mixcraft library ogg files into a track and merged, did some overlaps and merged - no issues. Did the same with some 44.1k 16bit files I had recorded - no issues. Using build 204.
What are the sample rates and bit depth of the files you're using?
Is the sound actually getting louder or is the waveform display just increasing?
I didn't do overlaps, I let Mixcraft fill in the silent gaps. I did this editing on the original track that I'd recorded my vocal on.
Sample rate and bit depth = 44.1khz, 32-bit (I assume the Mixcraft default to be 32-bit floating as opposed to linear?).
The sound does get louder, and to confirm it I just tried the following:
I created a constant tone using the Acoustica 'Church Combo Organ' VST on a virtual instrument track.
I raised its level by pushing the Output Gain of the Acoustica graphic EQ up full, and then bounced it to an audio track. The constant black wave occupied about 50% of the audio clip's width.
I played the audio clip and set the Main Mix output level at 0.
I then cut and merged the clip 11 times, by which time the wave was now occupying the full width of the clip (you will see it steadily grow as you continually cut and merge).
When I played it now, the Master Mix showed that the level had increased to 3. So there is an increase in level that coincides with an increase in the wave size after every cut and merge. So that confirms this to be a bug that needs urgent attention.
You might wonder why I'd want to cut and merge eleven times (which is beside the point), but when recording vocals, parts will peak close to the track edges. Consequently, two or three cut and merges will send these parts beyond the edge, and into clipping territory.