dung_beetle wrote:I remember making that suggestion before v7 or even v6 was launched, you just don't care about people who, unlike you kids, do not have perfect vision anymore. It's that typical 'yeah, yeah, keep talking, asshole, just give us your money' attitude...
dung_beetle wrote:No problem, I will keep using my other DAW until and unless MC gets a reasonable GUI...
It does make me wonder about your priorities, though. As monitors keep getting bigger, your GUI keeps getting smaller, i.e. harder to read. It is the same with VST's. What was ok 10 years ago, is often useless on modern monitors.
I do not want to mess with Windows fonts because using bigger fonts there often leads to buttons and menus with incomplete labels and items.
So, I think essential improvements are more urgent than fancy details such as sidechaining, which can be done using certain plugins as well. In my view MC is not exactly an EDM DAW, anyway, but instead for more mature, old-skool musicians.
dung_beetle wrote:Nah, that's your job, sorry. Why do you think VST developers such as Lennar Digital, Arturia etc. have finally introduced scalable user interfaces for their old plugins?
I only dropped in today because I was transferring some legacy MC projects to my other DAW and noticed that there has been no MC update in months, which made me wonder if v8 is already available...
But then, pulling on socks and tying my shoes bring no joy these days either.
Laserjones wrote:Okay, after all the bashing I'd like to return to business (and express my deep respect to the Mixcraft team for its great work and to Greg for staying professional and polite here).
I just played around with the display scaling options of Windows 10, and after setting the scaling to 150 %, Mixcraft appeared with a reasonable size. However, the graphics and particularly the fonts appear blurry – they seem to be raster fonts, not vector fonts. The other suggested solution – reducing the overall screen resolution – results in an equally blurry appearance (this lies in the nature of TFT screens, which should always be operated at their native resolution).
So it seems that the only way to achieve a sharp display of the Mixcraft interface is returning to the native screen resolution and to 100 % scaling in Windows (or disabling the "scaling at high dpi settings" option in the compatibility settings of Mixcraft, which has the same effect).
With these settings, the height of a capital letter in the Mixcraft GUI on my 17" FullHD laptop screen is as little as 1.2 mm (1/20 of an inch)! So we only have the choice between tiny and blurry. I think everyone can agree that this is an actual problem.
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