Bug

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gypsy101
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Re: Bug

Post by gypsy101 » Fri Feb 28, 2014 2:23 pm

Acoustica Greg wrote:
gypsy101 wrote:speaking of auto crossfade,how to turn it off?
There's no option to turn it off. What you can do instead is put the clips on different tracks.
that kinda screws up an overdub that I may want to "crash" into another w/out the autofade.
I guess I could always duplicate the track & then delete the opposite lanes. :idea:

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Acoustica Greg
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Re: Bug

Post by Acoustica Greg » Fri Feb 28, 2014 2:28 pm

Does it sound bad with the auto crossfade?

gypsy101
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Re: Bug

Post by gypsy101 » Fri Feb 28, 2014 3:27 pm

Acoustica Greg wrote:Does it sound bad with the auto crossfade?
not "bad" but it would be nice to have the option to turn it off.
it's like if I have a note ringing off into harmonic feedback sustain & have another one come in clashing w/ it in the overdub lane.kinda like the old school "in the moment" magic kind of thing.
you can hear some of it where I cheated it in the volume swells section in this-
https://soundcloud.com/rlc-ltd/gt-demo-track-song

aj113
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Re: Bug

Post by aj113 » Sat Mar 01, 2014 5:45 am

bbdrmz wrote:...I suspect the function you refer to as to fades is a "dummy" function. In other words an introduction to how fades work...
No, it's a specialised function for a specialised situation. I'm talking about extremely fine fades for very close editing.

To help you understand, I'll give you an example. I recently remixed Stevie Wonder's Superstition. I didn't like the way he hits the kick and snare simultaneously so I painstakingly edited out every kick that was hit at the same time as the snare. The resultant clip looked more like a barcode than a waveform.

Now, if you had done this yourself, what would you do next? Would you be happy to leave it as it is? Because if you did, you would have an audible noise at the front and back of every edited clip. In order to eliminate that, every single clip needs a 10 millisecond fast fade in at the front and a 10 millisecond fade out at the end of the clip. All done manually. In this specialised case, it's not a case of deciding how long you want your fades, because the fade is not really functioning as a fade in this scenario, it's functioning as a clip "cleaner-upper" for want of a better term.

Definitely NOT an "introduction to fades", and definitely NOT a dummy.

aj113
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Re: Bug

Post by aj113 » Sat Mar 01, 2014 5:49 am

Acoustica Greg wrote:
gypsy101 wrote:speaking of auto crossfade,how to turn it off?
There's no option to turn it off. What you can do instead is put the clips on different tracks.
....and in that scenario, the suggested feature would be ideal.

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Mark Bliss
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Re: Bug

Post by Mark Bliss » Sat Mar 01, 2014 6:23 am

aj113 wrote:While we're at it, a new feature where all selected clips could automatically receive these small fades at the front and back would save me literally hours for every project. I do hundreds of these in every project. (BTW as far as I know, no DAW has this feature, you guys at Acoustica would steal a huge march on other DAW developers if you added the feature, I can assure you that there are thousands of people who edit in this way, and like me, they have to do each fade manually.)
For the record, ProTools does this. I have seen tutorials on using a batch function to apply it to large numbers of clips.
Stay in tune, Mark

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bbdrmz
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Re: Bug

Post by bbdrmz » Sat Mar 01, 2014 10:31 am

aj113 wrote:
bbdrmz wrote:...I suspect the function you refer to as to fades is a "dummy" function. In other words an introduction to how fades work...
No, it's a specialised function for a specialised situation. I'm talking about extremely fine fades for very close editing.

To help you understand, I'll give you an example. I recently remixed Stevie Wonder's Superstition. I didn't like the way he hits the kick and snare simultaneously so I painstakingly edited out every kick that was hit at the same time as the snare. The resultant clip looked more like a barcode than a waveform.

Now, if you had done this yourself, what would you do next? Would you be happy to leave it as it is? Because if you did, you would have an audible noise at the front and back of every edited clip. In order to eliminate that, every single clip needs a 10 millisecond fast fade in at the front and a 10 millisecond fade out at the end of the clip. All done manually. In this specialised case, it's not a case of deciding how long you want your fades, because the fade is not really functioning as a fade in this scenario, it's functioning as a clip "cleaner-upper" for want of a better term.

Definitely NOT an "introduction to fades", and definitely NOT a dummy.
I guess I didn't understand the way you were using fades. Why you would want to remix superstitious this way I haven't a clue, I'm sure you have your reasons. To begin with that track has two separate live drum tracks one panned left one right. It was a creative tracking implementation that I think sounds spectacular. Of course this has absolutely nothing to do with what your post is about and I have no idea why you'd do this. I suppose you've already tried setting your snap to the lowest possible. Why not re track everything yourself?

p.s. To be clear, I wasn't referring to you as a dummy in any way shape or form. More the use of a pre set fade function. Sure it is a lot of work, but that's what audio engineers do. Lots of work no-one knows about, that rarely get any attention or gratitude for, that ends up as a finished product. I suppose you have your reasons.
"I am thankful to all those who said no. It's because of them I did it myself."
Albert Einstein


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bbdrmz
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Re: Bug

Post by bbdrmz » Sat Mar 01, 2014 10:56 am

To add... what is the purpose? Help me understand. There's no way to cut just a kick drum from a full stereo mix without pulling eq (destroying the bass guitar), or just chopping the clip leaving a blank spot in the stereo mix. I'm confused as to why you would do this operation to begin with.. shed some light?
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outteh
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Re: Bug

Post by outteh » Sat Mar 01, 2014 11:27 am

It seems that a lot of this creative work on audio clips would best be done in a good audio editor and not necessarily in Mixcraft or any DAW for that matter? Just a thought! Now Mixcraft might entertain providing a good audio file editor within their product! :wink:

aj113
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Re: Bug

Post by aj113 » Sat Mar 01, 2014 1:08 pm

bbdrmz wrote:To begin with that track has two separate live drum tracks one panned left one right.
Er, no it doesn't. It has a kick drum track and two overheads. They are not panned in any way, that is down to the engineer/mixer.
It was a creative tracking implementation that I think sounds spectacular.
On their own, the drum tracks sound like a crock of shit. They are clipped, especially when the toms break through.
Of course this has absolutely nothing to do with what your post is about and I have no idea why you'd do this.
Because I was asked to.
I suppose you've already tried setting your snap to the lowest possible.
For what reason?
Why not re track everything yourself?
Because then I would be mixing a cover of Superstition. The idea is to mix Superstition itself.
Last edited by aj113 on Sat Mar 01, 2014 1:11 pm, edited 1 time in total.

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Re: Bug

Post by aj113 » Sat Mar 01, 2014 1:10 pm

bbdrmz wrote:To add... what is the purpose? Help me understand. There's no way to cut just a kick drum from a full stereo mix without pulling eq (destroying the bass guitar), or just chopping the clip leaving a blank spot in the stereo mix. I'm confused as to why you would do this operation to begin with.. shed some light?
It's not a stereo mix. It's the stems.

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Re: Bug

Post by aj113 » Sun Mar 09, 2014 7:00 am

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