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Problem!

Posted: Sun Jun 22, 2014 5:17 am
by Pete Stobbs
Mixcraft 6.1 build 217

Mixcraft has just started to do something really odd!

In the past when I mixed down to a wav it would open the file and play it in apple quicktime.
If I mixed down to mp3 it would open it with realplayer.

All well and good.

Now this has happened:

I have 7 tracks. When I mix down to wav the 7th track does not appear in the mixdown.
It does when mixed down to mp3.

And when I have mixed down to wav, Mixcraft then opens another instance of itself with the wav I have just mixed down and of course I get a message about my chuffing soundcard being a problem.

WTF is happening?

Pete

Re: Problem!

Posted: Sun Jun 22, 2014 6:41 am
by Pete Stobbs
Update!

The problem seems to have something to do with the Shred amp sim which I am using on this track.
If I don't use it the track is on the wav file.

So, can anyone enlighten me with this?

Pete

Re: Problem!

Posted: Tue Jun 24, 2014 2:29 am
by Pete Stobbs
update 2.

Mixcraft now opens the mix downs properly,

MP3 realplayer
Wav quicktime.

But the problem still exists with the track that does not appear if I mix down to wav and that track is using shred amp.

Re: Problem!

Posted: Wed Jun 25, 2014 6:51 am
by Pete Stobbs
"Earth calling Mixcraft...Earth calling Mixcraft"

Just to let you know whatever the problem was has resolved itself.

Cheers!!

Re: Problem!

Posted: Wed Jun 25, 2014 7:34 am
by gypsy101
Pete Stobbs wrote:"Earth calling Mixcraft...Earth calling Mixcraft"

Just to let you know whatever the problem was has resolved itself.

Cheers!!
well,that's good news but why not have just 1 player as the default player for all media types?

Re: Problem!

Posted: Wed Jun 25, 2014 7:52 am
by outteh
Just as a side, the shred amp sim does have an issue on mixdown when you use a high resolution audio format i.e 96000, 32 bit and sometimes even at 48000.

Re: Problem!

Posted: Wed Jun 25, 2014 9:19 am
by gypsy101
outteh wrote:Just as a side, the shred amp sim does have an issue on mixdown when you use a high resolution audio format i.e 96000, 32 bit and sometimes even at 48000.
ooh,I forgot about that. good call. :wink: