Does anyone know the maximum number of undo instances that Mixcraft provides?
Inspired by my usual graphics software, it also occurs to me that perhaps the number of undos could be made adjustable (within Preferences) in order to allow for those who are a bit short of available memory.
Number of undo instances
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- TrevsAudio
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Re: Number of undo instances
up to the point of the last save, load, or new project.
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Trevor
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Trevor
OFC™ Founding Member
Dell 3050 SFF; i3; 32 gig RAM; MX 8, 9 and 10.5 Pro; Win 11 Pro
Focusrite Solo; Sennheiser HD650 cans
Sample Projects: https://soundcloud.com/trevs_audio
YouTube Channel: https://www.youtube.com/@trevsaudio
Re: Number of undo instances
What I mean is, assuming you've been doing a large number of edits on a project, is the number of undos effectively infinite or finite, and if the latter then what is it?
- Acoustica Greg
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Re: Number of undo instances
Hi,
The max is 100000, but some operations entail multiple undo events, so the final value is lower.
Greg
The max is 100000, but some operations entail multiple undo events, so the final value is lower.
Greg
Mixcraft - The Musician's DAW
Check out our tutorial videos on YouTube: Mixcraft 10 University 101
Check out our tutorial videos on YouTube: Mixcraft 10 University 101
Re: Number of undo instances
Thank you, Greg.
- Mark Bliss
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Re: Number of undo instances
Hi Ian,
As to the second part of your question:
I had an exchange on this with someone from the dev team some time ago- I think maybe it was before MX9. I also poked around with a little research of my own on this-
And between that discussion, (I think it may have been Joseph) and my research, concluded that the un-do function in this case actually uses very little memory and that a "throttling" feature would provide very little benefit.
As to the second part of your question:
I had an exchange on this with someone from the dev team some time ago- I think maybe it was before MX9. I also poked around with a little research of my own on this-
And between that discussion, (I think it may have been Joseph) and my research, concluded that the un-do function in this case actually uses very little memory and that a "throttling" feature would provide very little benefit.
Re: Number of undo instances
Thanks for that.Mark Bliss wrote: ↑Mon May 04, 2020 6:18 pm Hi Ian,
As to the second part of your question:
I had an exchange on this with someone from the dev team some time ago- I think maybe it was before MX9. I also poked around with a little research of my own on this-
And between that discussion, (I think it may have been Joseph) and my research, concluded that the un-do function in this case actually uses very little memory and that a "throttling" feature would provide very little benefit.