Hi,
I'm wondering how you make realistic sounding cymbal swells in BC.
I've got a section where the volume on the cymbals rises each step but you can still hear the attack on the beginning of each hit, making it just sound like the cymbal is being hit very fast.
Any help?
Cymbal Swells In Beatcraft
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Re: Cymbal Swells In Beatcraft
Create a single cymbal hit, then reverse it.
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Re: Cymbal Swells In Beatcraft
What I did was, pick a cymbal with a really long tail to it... put it about 2 bars ahead of where I wanted it to hit its cresecendo, and then reverse it. Then I put a "normal" hit of the same cymbal on the first beat of the next bar, and selected "choke previous sound", so the rising tail of the first one would quit and allow the second one to tail off normally. It also helped to drop the volume of the second hit lower than the first one.
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Re: Cymbal Swells In Beatcraft
@Mr2nSmith - That's the way to do it!
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All my music is made with Mixcraft!
Eric Band (Infamous Quick) Site
Eric On YouTube
Eric On Facebook
Eric On Soundcloud
Eric On Reverbnation